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- ''Level 3 Evocation (Sorcerer, Wizard)''<br> ...Spell Slot.''' The damage increases by 1d6 for each spell slot level above 3. ...843 bytes (121 words) - 10:57, 30 April 2025
- ''Level 3 Evocation (Sorcerer, Wizard)''<br> ...Spell Slot.''' The damage increases by 1d6 for each spell slot level above 3. ...979 bytes (144 words) - 10:50, 30 April 2025
- ''Level 3 Evocation (Cleric, Druid, Paladin, Ranger, Sorcerer)''<br> ...l's area overlaps with an area of [[Darkness]] created by a spell of level 3 or lower, that other spell is dispelled. ...1 KB (167 words) - 11:30, 26 April 2025
- ''Level 3 Evocation (Bard, Wizard)''<br> ...creatures and objects are barred from passing through it. Spells of level 3 or lower can't be cast through it, and the effects of such spells can't ext ...1 KB (202 words) - 11:00, 30 April 2025
- ''Level 3 Evocation (Druid, Ranger)''<br> [[Category:Level 3 Spells]] ...1 KB (218 words) - 10:56, 30 April 2025
- ''Level 7 Evocation (Bard, Sorcerer, Wizard)''<br> .... Failed Save: 12d6 [[Acid Damage]]. Successful Save: Half as much damage. 3 Yellow. Failed Save: 12d6 [[Lightning damage]]. Successful Save: Half as mu ...2 KB (294 words) - 11:35, 26 April 2025
- ''Level 5 Evocation (Druid, Sorcerer, Wizard)''<br> ...nel. Alternatively, you can create 10-footby- 20-foot panels that are only 3 inches thick. If the wall cuts through a creature's space when it appears, ...2 KB (367 words) - 10:54, 30 April 2025
- ===As a Level 1 Character=== * Gain the Wizard's level 1 features, which are listed in the Wizard Features table. ...14 KB (2,141 words) - 14:08, 23 May 2025
- If you have a list of level 1+ spells you prepare, your |[[Bard]]||Gain a level||align="center"|One ...14 KB (2,306 words) - 13:44, 23 May 2025
- ...character must succeed on a Constitution saving throw or gain 1 Exhaustion level. The DC is 10 plus 1 for each hour past 8 hours. <code>Slow pace = Miles per day × 2/3 (round down)</code><br> ...46 KB (7,412 words) - 09:45, 1 June 2025