Spirit-Chaining Doom

From exalted2e
Revision as of 08:12, 21 January 2020 by Np (talk | contribs) (Created page with "'''Cost:''' —; '''Mins:''' Occult 5, Essence 5; '''Type:''' {{Permanent}}<br> {{Keywords}} {{Obvious}}, {{Servitude}}<br> '''Duration:''' {{Instant}}<br> '''Prer...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Cost: —; Mins: Occult 5, Essence 5; Type: Permanent
Keywords: Obvious, Servitude
Duration: Instant
Prerequisite Charms: God-Slaying Torment

The Neverborn may forgo the immediate pleasure of annihilating one of the treacherous gods in order to enslave it to the cause of Oblivion. This Charm expands the capabilities of God-Slaying Torment, giving the Abyssal the option to bind a slain spirit with an unnatural Servitude effect rather than unmake it. At the moment when the spirit would fade away completely, it instead heals back to its lowest -4 health level with no Willpower points remaining and must obey its killer's orders without the possibility of resistance for a year and a day. Beings enslaved thus must obey normally unacceptable orders, but they need follow only the wording of commands and not their spirit. Storytellers should keep this clause firmly in mind as a legitimate and intended means of reigning in abuses of this Charm.

Actual sorcerous or necromantic binding trumps this Charm and prematurely ends its effects. Enslaving a god thus violates Celestial law, though that's part of the fun for most Abyssals. Deathknights who know Oblivion Triumphant may bind slain Fair Folk as well as spirits, but they cannot bind spirits or raksha that they did not personally kill.

Demon-Binding Redemption

Same Charm for Solar Exalted.
Adds Mirror keyword.
Prerequisite Charms: Ghost-Eating Technique

The Solar Mirror to Spirit-Chaining Doom functions identically, except it affects only the demon-spawn of the surrendered Primordials.