Natural Soak
Natural Soak, the innate ability to absorb damage without injury, is granted by Stamina, as well as innate adaptations of some mutants and nonhuman species and most soak-boosting Charms.
Bashing Soak: All characters have a natural soak equal to their Stamina unless otherwise noted.
Lethal Soak: Mortal bodies have no natural soak against lethal damage, so such characters must rely solely on armor for protection. Exalted, spirits and the like have a natural lethal soak equal to half their Stamina (rounded down).
Aggravated Soak: Unless otherwise stated, no being has a natural soak against aggravated wounds, and only the strongest healing magic can mend such grievous injuries swiftly. Fortunately, armor provides an aggravated soak equal to its lethal soak. This type of injury heals naturally at the same rate as lethal damage.