Emerald Circle Banishment

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Cost: 10+ motes
Target: Demon

This spell has special timing rules. The character can cast it as a reflexive Shape Terrestrial Circle Sorcery action that takes 0 ticks. It affects one First Circle demon, up to (Essence x 15) yards away.

The sorcerer makes the Victory over Primordials Mudra, the hand-gesture the gods used to seal their victory at the dawn of the First Age. With his Cast Sorcery action, the sorcerer and the demon enter a contest of wills. Their players begin an extended, resisted roll of (Essence + Willpower) as a Speed 3, -1 DV action. The demon suffers a -1 internal penalty for each five additional motes the sorcerer spends in casting the spell. Neither contestant can take any non-reflexive action during this time without forfeiting the contest. The challenge continues until either the sorcerer or the demon accumulates a number of net successes equal to his opponent's Essence. If the sorcerer wins, the demon's form shatters, and it is banished back to Malfeas in a flash of green flame. If the demon wins, it remains in Creation, and the sorcerer cannot attempt to banish it again for five days.