Entombed Mind Technique
Cost: 5m; Mins: Awareness 4, Essence 2; Type: Simple (Speed 5 in long ticks)
Keywords: Combo-OK, Crippling
Duration: Five minutes
Prerequisite Charms: Feeling the Dragon's Bones
To be aligned with Earth is to truly understand the concept of stasis, but such an understanding can overpower the minds of those not prepared for it. This Charm allows the Earth Aspect to infuse a person with the somnolent character of stone itself, thereby putting that person to sleep. The Exalt must somehow invoke the essential character of Earth prior to using this Charm, whether by capturing the subject's attention with a glittering jewel or simply speaking to him in a low droning voice. Regardless, the Exalt must somehow capture the subject's attention for at least five minutes, keeping him sitting still for this duration. The Dragon-Blood's player can then roll (Manipulation + Presence), with a difficulty equal to the target's Essence. Each success renders the target unconscious for one hour in a sleep so deep that nothing can rouse him. Once the magical duration has passed, the subject passes into normal slumber and can be awoken normally. While in the grip of this Charm, the sleeper will have strange dreams of underground caves and the mysteries within them. Often, the target of this Charm will awaken with insight on the location of a buried treasure or of where to dig a well that will never go dry.
Latest Errata: This Charm does not go into effect until the character's DV refreshes, and only if the subject has been kept motionless by her own volition, another compulsion or physical restraints. Threshold successes determine how many hours a victim sleeps. Appropriate Charms may awaken a sleep using roll-off rules. Dreams of treasure are a plot point under Storyteller control and can’t be deliberately induced.