Five-Dragon Horseman Prana
Cost: 10m, 1wp; Mins: Ride 4, Essence 3; Type: Simple
Keywords: Elemental, Obvious
Duration: One scene
Prerequisite Charms: Elemental Halo's Mercy
With this Charm, the unity between rider and mount is perfected. Now, instead of simply protecting her mount from the damaging effects of her anima power, the Dragon-Blood can extend the power of that anima to the mount itself. For the duration of the scene, the Dragon-Blood's horse gains an elemental anima appropriate to the Dragon-Blood's aspect, giving it special abilities. The mounts of Air Aspects are immune to cold and multiply their jumping distances by an amount equal to the rider's Essence. The mounts of Earth Aspects gain a bonus to bashing and lethal soak equal to the rider's Essence, and a mount can also soak lethal damage with its full Stamina. The mounts of Fire Aspects multiply their movement rate by the rider's Essence and leave flaming hoof prints behind them that are capable of starting small brushfires. The mounts of Water Aspects gain complete freedom of movement in or on water, exactly like the Water Aspect anima power. Finally, the mounts of Wood can move through wooded areas without suffering any penalty or decrease in movement rate, and a mount's tracks will be untraceable absent the use of Charms. The normal cost of this Charm is 10 motes and one Willpower. If the mount to be protected is a familiar to the Dragon-Blood, the cost decreases to six motes and one Willpower, and the Dragon-Blood can choose to commit the Essence to make the Charm's effect last until he ends the commitment.
Regardless of the specific elemental version learned, this Charm is always considered to be a Wood-aspected Charm for purposes of determining whether the one-mote surcharge for out-of-aspect Charms applies, and a Dragon-Blood can learn only the version associated with his own aspect.