Homeward Trail Discovery Method

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Cost: 4m, 1wp; Mins: Investigation 4, Essence 3; Type: Simple
Keywords: None
Duration: Instant
Prerequisite Charms: Revelation of Associates Hunch

By simply meeting someone and coming with a few yards of him, the Dragon-Blood can instantly know where the person's home is. Most commonly, "home" is the character's primary residence. In the case of Exalted, or other characters with significant holdings, the Charm identifies the place that the subject emotionally considers to be home. Alternatively, if the subject has one or more manses, the highest-rated manse is considered the target's primary residence. It is possible to ward a particular residence from discovery by this Charm through sorcery, but doing so simply points to the target's next most emotionally attached home. The Charm can identify only a building, not a particular apartment or room therein, and some individuals, such as itinerant monks, wandering traders or the impoverished might not register as having any home at all.