Lost Mirror Flight

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Cost: 4m; Mins: Manipulation 5, Essence 3; Type: Simple
Keywords: Combo-OK, Obvious, Social
Duration: Instant
Prerequisite Charms: False Burrow Pursuit, Mirror Sight Dismay

The Lunars' experience with the Wyld makes most of them unhappily familiar with madness. Weaving a scene with his words, gestures and convenient props, the character introduces his target to one of the many insanities found in the Wyld. With the end of the speech, the character inflicts that insanity upon the target. The player rolls (Manipulation + Presence) in a social attack that cannot be parried. Success allows the player to name one abnormality of the mind—a strong obsession, phobia or similar malady—that now afflicts the target, at the strength of a debility. At Essence 5, the inflicted derangement can have the strength of a deformity.

Targets of Lost Mirror Flight must spend one point of Willpower to ignore the effects of the madness for a single scene. After subduing the insanity a number of times equal to (Lunar's Essence x 2), the effect ends.

By adding a point of Willpower to the Charm's cost, the Lunar may instead make a (Manipulation + Performance) roll, affecting a group with a Magnitude no greater than his (Essence - 1). Against groups, only lesser insanities apply (the strength of a deficiency).

Storytellers can use the Wyld derangements found in Exalted, The Compass of Celestial Directions: The Wyld, or this book (Lunars), pages 209-210, as guidelines for this Charm. They do not derive from Wyld energy, so Charms such as Order-Affirming Blow cannot right them.