Mother Darkness

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Cost: 12 motes
Target: Area

Snapping her fingers and scuffing a Neverborn's sigil in the ground with her sandal, the necromancer changes her environs to better suit her temperament. Over the next minute, the sky clouds over and blocks out the sun. Flora grays and fauna leave or become sickly and surly. Dull white bones of dubious origin emerge from the ground, and stone becomes flaking obsidian. Mother Darkness affects an area with a radius equal to (caster's Essence x 50) yards, occasionally more or less due to natural boundaries.

Dead creatures are more comfortable in the area than they usually are in Creation. They recover one mote of Essence per full day spent in the area, and the Abyssal Exalted count the area as "trappings of the dead." The region returns to normal overnight after one week, unless the necromancer casts the spell in the Wyld. There, the Underworld's Essence deadens the region, reducing the Wyld's strength by one and remaining deathly until the Wyld reinfects it.

Demesnes are not valid targets for this spell. The aspected Essence already flowing through the environment is too strong for Mother Darkness to overwhelm.