Holy Touch

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Cost: 6m, 1wp; Mins: Presence 5, Essence 3
Type: Simple
Keywords: Decisive-only
Duration: Instant
Prerequisite Charms: Enemy-Castigating Solar Judgment

The Solar drives the fullness of her presence into her hand and touches someone, connecting them to the current of power that runs through her. Such a character is blasted away from her and lands prone. This Charm is a decisive gambit using (Charisma or Appearance) + Presence, with a difficulty of 3. On a success, the Exalt lays a hand on the target, her palm surges with Solar Essence, and the target is blasted back one range band and is knocked down, tak¬ing a single range band of falling damage. This Charm can be used to instantly break free of a grapple. On Holy Touch This Charm can also be used socially if combat wouldn't make sense — generally against characters the Storyteller wouldn't have you Join Battle to defeat with a regular attack. In this case, the Solar can trigger the Charm without a gambit; roleplaying and social influence deter¬mines whether she makes the appropriate contact. I'd also like to note that a Solar who has the power of Holy Touch can gather her Essence, condensing her anima into a visible sphere in her palms. This has no cost or overt social influence, but characters who see it will cer¬tainly have some reaction to it.