Prey-Maiming Frenzy
Cost: 8m, 1wp; Mins: Martial Arts, 5 Essence
Type: Simple
Keywords: Decisive-only, Terrestrial
Duration: Instant
Prerequisite Charms: Iron Claw Grip
Once the martial artist has seized hold of an enemy, she lays in with a flurry of brutal strikes, flaying skin and smashing bone until little but a bloody pulp remains. The martial artist makes a decisive savaging attack against a grappled enemy, adding her Strength to the raw damage of the attack. Every round of control she has over the clinch adds +1 to her base Initiative when she resets, although this cannot bring her above her Initiative at the time she made the attack.
Special activation rules: Prey-Maiming Frenzy can only be used once per fight, unless reset by crashing a grappled enemy.
Terrestrial: A Dragon-Blood cannot add more than her Essence to her base Initiative with this Charm.
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