Soul-Firing Performance

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Cost: 1m, 1wp; Mins: Performance 5, Essence 1
Type: Simple
Keywords: None
Duration: Instant
Prerequisite Charms: Masterful Performance Exercise

With revelatory ardor and revolutionary sound, the Solar's performance sends a shock through her audience. This Charm's timing differs through various mediums: oratory requires a speech of at least six minutes in length, whereas a piece of music need only be three minutes long and dance need only be two. Roll (Charisma + Performance) with (Essence) automatic successes against the group's Resolve. If successful, the group is struck with an emotion conveyed by the performance, and each affected target reconsiders a decision he made in his past, connected to that emotion. The Storyteller chooses what each character is forced to reconsider, putting each affected character into a Decision Point based on past influence. This Charm may only be used once per story.