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- {{Cost 5m}}{{Mins|War|4|Essence|2}}<br> {{War Charms}} ...505 bytes (78 words) - 09:10, 20 April 2020
- {{Cost 4m}}{{Mins|War|4|Essence|2}}<br> {{War Charms}} ...599 bytes (83 words) - 09:10, 20 April 2020
- {{Cost 4m, 4i, 1wp}}{{Mins|War|4|Essence|2}}<br> {{War Charms}} ...568 bytes (89 words) - 09:10, 20 April 2020
- {{Cost 3m, 1wp}}{{Mins|War|4|Essence|2}}<br> {{War Charms}} ...607 bytes (98 words) - 09:10, 20 April 2020
- {{Cost 5m}}{{Mins|War|5|Essence|4}}<br> ...anced but tremendously power¬ful Charm that will greatly reward supernal [[War]] characters. Backer: Brent A. Nellis ...2 KB (332 words) - 09:15, 20 April 2020
- {{Cost 10m, 1wp}}{{Mins|War|4|Essence|2}}<br> ...graining her troops with perfect actions codified from a peerless mind for war. With this Charm, she can train an undisciplined unit up to Average after j ...2 KB (309 words) - 09:10, 20 April 2020
- {{Cost —}}{{Mins|Melee|4|Essence|2}}<br> '''Prerequisite Charms:''' [[War Lion Stance]] ...589 bytes (88 words) - 09:04, 20 April 2020
- {{Cost 7m, 3a, 1wp}}{{Mins|Survival|5|Essence|4}}<br> ...from any purchases of [[Hide-Hardening Practice]] and gain two additional -4 [[health]] levels and three additional -0health levels while this Charm is ...2 KB (336 words) - 09:14, 20 April 2020
- {{Cost 3m}}{{Mins|Martial|Arts|4|Essence|2}}<br> ...g Flourish ([[War]] Fan):''' Catching an enemy's weapon on the edge of her war fan, the martial artist sends it back to its master. Instead of making a co ...2 KB (278 words) - 09:12, 20 April 2020
- {{Cost 4m, 1wp}}{{Mins|Integrity|4|Essence|2}}<br> ...''' [[Stubborn Boar Defense or any 4 Archery]], [[Brawl, Melee, Thrown, or War Charms]] ...1 KB (216 words) - 09:00, 20 April 2020
- '''[[Health Levels]]:''' -0/-1x2/-2x2/-4/[[Incap.]]<br> ...[Senses]]: 4 dice; [[Stealth]] 5 dice; [[Threaten]]: 4 dice; [[Tracking]]: 4 dice<br> ...3 KB (360 words) - 06:31, 15 April 2020
- {{Cost 12m, 1wp}}{{Mins|Lore|5|Essence|4}}<br> ...ack her, it is their commanders who will suffer penalties to their opening War rolls. Once the Solar has made a prediction, it may not be cancelled with a ...2 KB (319 words) - 09:02, 20 April 2020
- ...ers, choosing to save it for a later crash. Once it has been used, Tiger [[War]]rior's Endurance can be reset by gaining 20+ Initiative. ...1 KB (169 words) - 09:06, 20 April 2020
- ...ar's War Charms, such as it is able to understand them. Lastly, at Essence 4+, all successful [[withering]] attacks made by this battle group award half ...3 KB (460 words) - 09:14, 20 April 2020
- * Divide 6 dots among primary [[Attributes]], 4 dots among secondary Attributes, and 3 dots among tertiary Attributes. ===Step 4: Merits=== ...6 KB (908 words) - 11:11, 13 April 2020
- ...roscuro's palace guards, or vast forces such as 1,000 men-atarms riding to war. ...group: a late-night lynch mob, a scale of Realm legionnaires, a Harborhead war-band, an aristocrat's house guard. Several dozen combatants. ...31 KB (5,178 words) - 12:03, 20 March 2020
- ...se in the midst of a raging forest fire) are appropriate for '''difficulty 4.''' ...efore the extended roll is finished. An extended action with a terminus of 4, for example, would automatically fail if the character hadn't met her goal ...21 KB (3,544 words) - 07:47, 10 March 2020
- ...gameplay can depict anything from angering a great warrior into declaring war, to gaining the martial support of your sworn brothers because they respect ...erson by her reverence for Immaculate tenets. Defining Intimacies apply a +4 Resolve bonus against influence rolls that oppose them, or a -3 Resolve pen ...49 KB (8,253 words) - 06:10, 12 April 2020
- ...Merit provides either a Size 3, Might 0 group with Elite Drill, or a Size 4-5, Might 0 group with Average Drill. At four dots, this Merit provides either a Size 4-5, Might 0 Group with Elite Drill, or two Size 5, Might 0 groups with Avera ...40 KB (6,351 words) - 05:51, 15 April 2020