Baboon: Difference between revisions
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{{Small}} {{Beast}}, {{Alignment|Unaligned}}<br> | {{Small}} {{Beast}}, {{Alignment|Unaligned}}<br> | ||
{{AC| | {{AC|12}} {{Initiative|+2|12}}<br> | ||
{{HP|3}} (1d6)<br> | {{HP|3}} (1d6)<br> | ||
{{Speed|30 ft., Climb 30 ft.}}<br> | {{Speed|30 ft., Climb 30 ft.}}<br> |
Revision as of 13:01, 27 April 2025
Small Beast, Unaligned
AC 12 Initiative +2 (12)
HP 3 (1d6)
Speed 30 ft., Climb 30 ft.
MOD | SAVE | MOD | SAVE | |||||
---|---|---|---|---|---|---|---|---|
STR | 8 | -1 | -1 | INT | 14 | 2 | 2 | |
DEX | 11 | 0 | 0 | WIS | 4 | -3 | -3 | |
CON | 12 | 1 | 1 | CHA | 6 | -2 | -2 |
Senses Passive Perception 11
Languages None
CR 0 (XP 10; PB +2)
Traits
Pack Tactics. The baboon has Advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Bite. Melee Attack Roll: +1, reach 5 ft. Hit: 1 (1d4 - 1) Piercing damage.