Baboon
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Small Beast, Unaligned
AC 12 Initiative +2 (12)
HP 3 (1d6)
Speed 30 ft., Climb 30 ft.
MOD | SAVE | MOD | SAVE | |||||
---|---|---|---|---|---|---|---|---|
STR | 8 | -1 | -1 | INT | 14 | +2 | +2 | |
DEX | 11 | +0 | +0 | WIS | 4 | -3 | -3 | |
CON | 12 | +1 | +1 | CHA | 6 | -2 | -2 |
Senses Passive Perception 11
Languages None
CR 0 (XP 10; PB +2)
Traits
Pack Tactics. The baboon has Advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Bite. Melee Attack Roll: +1, reach 5 ft. Hit: 1 (1d4 - 1) Piercing damage.