Baboon

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Small Beast, Unaligned
AC 12    Initiative +2 (12)
HP 3 (1d6)
Speed 30 ft., Climb 30 ft.

  MOD SAVE         MOD SAVE
STR 8 -1 -1 INT 14 +2 +2
DEX 11 +0 +0 WIS 4 -3 -3
CON 12 +1 +1 CHA 6 -2 -2

Senses Passive Perception 11
Languages None
CR 0 (XP 10; PB +2)

Traits

Pack Tactics. The baboon has Advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Bite. Melee Attack Roll: +1, reach 5 ft. Hit: 1 (1d4 - 1) Piercing damage.