Wolf: Difference between revisions

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{{Medium}} {{Beast}}, {{Alignment|Unaligned}}<br>
{{Medium}} {{Beast}}, {{Alignment|Unaligned}}<br>
{{AC|+12}} &nbsp;&nbsp; {{Initiative|2|12}}<br>
{{AC|12}} &nbsp;&nbsp; {{Initiative|+2|12}}<br>
{{HP|11}} (2d8 + 2)<br>
{{HP|11}} (2d8 + 2)<br>
{{Speed|40 ft.}}<br>
{{Speed|40 ft.}}<br>
{{Abilities|14|2|2|15|2|2|12|1|1|3|-4|-4|12|1|1|6|-2|-2}}
{{Abilities|14|+2|+2|15|+2|+2|12|+1|+1|3|-4|-4|12|+1|+1|6|-2|-2}}
{{Skills|[[Perception]] +5, [[Stealth]] +4}}<br>
{{Skills|[[Perception]] +5, [[Stealth]] +4}}<br>
{{Senses|[[Darkvision]] 60 ft.; [[Passive Perception]] 15}}<br>
{{Senses|[[Darkvision]] 60 ft.; [[Passive Perception]] 15}}<br>

Latest revision as of 13:07, 27 April 2025

Medium Beast, Unaligned
AC 12    Initiative +2 (12)
HP 11 (2d8 + 2)
Speed 40 ft.

  MOD SAVE         MOD SAVE
STR 14 +2 +2 INT 15 +2 +2
DEX 12 +1 +1 WIS 3 -4 -4
CON 12 +1 +1 CHA 6 -2 -2

Skills Perception +5, Stealth +4
Senses Darkvision 60 ft.; Passive Perception 15
Languages None
CR 1/4 (XP 50; PB +2)

Traits

Pack Tactics. The wolf has Advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.