Wolf
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Medium Beast, Unaligned
AC 12 Initiative +2 (12)
HP 11 (2d8 + 2)
Speed 40 ft.
MOD | SAVE | MOD | SAVE | |||||
---|---|---|---|---|---|---|---|---|
STR | 14 | +2 | +2 | INT | 15 | +2 | +2 | |
DEX | 12 | +1 | +1 | WIS | 3 | -4 | -4 | |
CON | 12 | +1 | +1 | CHA | 6 | -2 | -2 |
Skills Perception +5, Stealth +4
Senses Darkvision 60 ft.; Passive Perception 15
Languages None
CR 1/4 (XP 50; PB +2)
Traits
Pack Tactics. The wolf has Advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.