Dire Wolf

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Large Beast, Unaligned
AC 14    Initiative +2 (12)
HP 22 (3d10 + 6)
Speed 50 ft.

  MOD SAVE         MOD SAVE
STR 17 +3 +3 INT 15 +2 +2
DEX 15 +2 +2 WIS 3 -4 -4
CON 12 +1 +1 CHA 7 -2 -2

Skills Perception +5, Stealth +4
Senses Darkvision 60 ft.; Passive Perception 15
Languages None
CR 1 (XP 200; PB +2)

Traits

Pack Tactics. The wolf has Advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Piercing damage. If the target is a Large or smaller creature, it has the Prone condition.