Giant Ape
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Huge Beast, Unaligned
AC 12 Initiative +5 (15)
HP 168 (16d12 + 64)
Speed 40 ft., Climb 40 ft.
MOD | SAVE | MOD | SAVE | |||||
---|---|---|---|---|---|---|---|---|
STR | 23 | +6 | +6 | INT | 14 | +2 | +2 | |
DEX | 18 | +4 | +4 | WIS | 5 | -3 | -3 | |
CON | 12 | +1 | +1 | CHA | 7 | -2 | -2 |
Skills Athletics +9, Perception +4, Survival +4
Senses Passive Perception 14
Languages None
CR 7 (XP 2,900; PB +3)
Bonus Actions
Leap. The ape jumps up to 30 feet by spending 10 feet of movement.
Actions
Multiattack. The ape makes two Fist attacks.
Fist. Melee Attack Roll: +9, reach 10 ft. Hit: 22 (3d10 + 6) Bludgeoning damage.
Boulder Toss (Recharge 6). The ape hurls a boulder at a point it can see within 90 feet. Dexterity Saving Throw: DC 17, each creature in a 5-foot-radius Sphere centered on that point. Failure: 24 (7d6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition. Success: Half damage only.