Giant Crab
Jump to navigation
Jump to search
Medium Beast, Unaligned
AC 15 Initiative +1 (11)
HP 13 (3d8)
Speed 30 ft., Swim 30 ft.
MOD | SAVE | MOD | SAVE | |||||
---|---|---|---|---|---|---|---|---|
STR | 13 | +1 | +1 | INT | 13 | +1 | +1 | |
DEX | 11 | +0 | +0 | WIS | 1 | -5 | -5 | |
CON | 9 | -1 | -1 | CHA | 3 | -4 | -4 |
Skills Stealth +3
Senses Blindsight 30 ft.; Passive Perception 9
Languages None
CR 1/8 (XP 25; PB +2)
Traits
Amphibious. The crab can breathe air and water.
Actions
Claw. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 11) from one of two
Claws.s.