Mammoth
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Huge Beast, Unaligned
AC 13 Initiative +2 (12)
HP 126 (11d12 + 55)
Speed 50 ft.
MOD | SAVE | MOD | SAVE | |||||
---|---|---|---|---|---|---|---|---|
STR | 24 | +7 | +10 | INT | 9 | -1 | -1 | |
DEX | 21 | +5 | +8 | WIS | 3 | -4 | -4 | |
CON | 11 | +0 | +0 | CHA | 6 | -2 | -2 |
Senses Passive Perception 10
Languages None
CR 6 (XP 2,300; PB +3)
Bonus Actions
Trample. Dexterity Saving Throw: DC 18, one creature within 5 feet that has the Prone condition. Failure: 29 (4d10 + 7) Bludgeoning damage. Success: Half damage.
Actions
Multiattack. The mammoth makes two Gore attacks.
Gore. Melee Attack Roll: +10, reach 10 ft. Hit: 18 (2d10 + 7) Piercing damage. If the target is a Huge or smaller creature and the mammoth moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.